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Graphic engine for turn based pixel games.
version 2.2.5
license BSD3
native-modules False
elm-version 0.18.0 <= v < 0.19.0
Tag 2.2.5
Committed At 2018-08-15 17:37:06 UTC
rtfeldman/elm-css 14.0.0 <= v < 15.0.0 14.0.0
elm-lang/core 5.0.0 <= v < 6.0.0 5.1.1

README

pixelEngine

A graphic engine for rendering turn-based pixel games.

When to use it:

  • The game is turned based. (Board Games, Rogue-likes games, Puzzle games, Turn based strategy games)
  • The game has an idle state. (Farming games, Jump 'n' Run games, J-RPG games like Pokemon)
  • The game is tile based. (Tetris,Pack-man)

When not to use it:

  • The game is about speed or accuracy. (Racing games)
  • The game is physics based. (Flappy Birds)
  • The game has a continues gameloop. (Platformers, western RPGs like Zelda)

Games made with this Engine